⏱️ 1 min read
Scaling recordings: network, storage, and CPU
CaptureGem downloads the media supplied by a stream. The normal recording path does not encode every stream with x264 or NVENC. Some finished files need repair or re-encoding, which can use CPU after capture.
| Workload | Resource to watch |
|---|---|
| Concurrent downloads | Network throughput and connection stability |
| Temporary segments and finished files | Free space and write behavior on both folders |
| Finalization and repair | CPU usage, processing queue, and file integrity |
| Playback or external editing | GPU and the settings of the separate player or editor |
Add streams gradually, inspect the completed files, and keep headroom for bitrate spikes and conversion work. A GPU encoding-session limit or an advertised stream count cannot substitute for a test on your machine. See benchmarking.
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